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AR Basics with Unity

AR Basics with Unity

Like Pokémon Go or Angry Birds AR? Learn the basics of working with AR (augmented reality) in Unity, a real-time creation platform! Unity is the engine behind all kinds of experiences such as Pokémon Go, Beat Saber, and the new Lion King movie. We'll discuss how AR apps track objects and images in the real world and show you step-by-step how to create your very own AR experience on a device.

Join Studio X, UR's hub for immersive technologies, and learn more about the digital world of extended reality (XR). All levels welcome. No experience necessary!

Note: In order to participate, you will need to complete the following pre-workshop instructions. Need assistance with this process? Join us on the Studio X Discord.

This is the second workshop in our four-part Unity workshop series

Date:
Wednesday, November 10, 2021
Time:
4:00pm - 5:30pm
Time Zone:
Eastern Time - US & Canada (change)
Location:
Learning Hub
Campus:
Carlson
Categories:
  Studio X     TinkerSpace  

Registration is required. There are 16 seats available.

Event Organizer

Meaghan Moody